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"All your precious gold is stored here. Don't let sneaky goblins anywhere near! Upgrade the storage to increase its capacity and durability against attack."


Tập tin:Gold Storage1.png Tập tin:Gold Storage2.png Tập tin:Gold Storage3.png Tập tin:Gold Storage4.png Tập tin:Gold Storage5.png
Level 1 Level 2 Level 3 Level 4 Level 5
Tập tin:Gold Storage6.png Tập tin:Gold Storage7.png Tập tin:Gold Storage8.png Tập tin:Gold Storage9.png Tập tin:Gold Storage10.png Tập tin:Gold Storage11.png
Level 6 Level 7 Level 8 Level 9 Level 10 Level 11

  • Summary
    • The Gold Storage allows players to save hard earned Gold so that it can be used for future upgrades. The highest level can store up to 2 million Gold per storage.
    • The Gold Storage building takes up a 3x3 space.
    • Gold Storages are still fully functional while being upgraded.
    • It is one of the most protected buildings in-game, due to its capability to store large quantities of Gold.
    • There is a relatively common glitch in the attack screen with regard to Gold Storages; in some cases a village may have a Gold Storage that is in fact nearly or completely full, but for some reason it appears completely empty to the enemy player viewing it. However, once it takes damage, the Gold in the storage suddenly pops up and it looks like it is overflowing. This also applies to Elixir Storages, Elixir Collectors, and Gold Mines.
    • Upgrading your Gold Storage to a higher level than you require for storage purposes can potentially save Gold in a raid. As an attacker receives an amount of Gold proportional to the percentage of damage each hit causes, the higher health of the upgraded building results in less Gold per hit. It also takes longer to destroy, giving you more time for your defenses to destroy the attacker before they can steal all the available Gold.
    • The Gold Storage is the counterpart of the Elixir Storage, and vice versa.
    • Although it stores Gold, it is upgraded with Elixir.
    • As of the July 2015 Update, all kinds of Storages are now immune against Lightning Spells and Earthquake Spells.

  • Upgrade Differences
    • Gold Storages undergo significant visual changes at levels 5, 10 and 11.
      • When initially constructed, the Gold Storage consists of a square open-top wooden repository with raised wooden corners. It is reinforced around the base by a single steel band with small brass rivets.
      • At level 2, the Storage grows slightly taller, adding a pair of small steps on one side and a steel door on the other. A second steel reinforcing band appears as well.
      • At level 3, the Storage grows taller and adds a third steel reinforcing band. The two small steps are replaced with a short stepladder. The level 4 Gold Storage is slightly taller still with a fourth steel band and a taller stepladder.
      • At level 5, the four steel bands are replaced with a solid metal base (although the top is still made of wood). Armor plating appears at the base of the four corners of the structure. The stepladder is replaced by steel rungs, and a padlock appears on the steel door.
      • At level 6, the Storage grows taller again, and a new steel band appears above the metal base.
      • At level 7, it receives additional reinforcement on the four corners.
      • At level 8, it grows taller once again and the armor plating on the corners receives metal spikes.
      • At level 9, the Storage grows in height again, receiving a second steel reinforcing band above the metal base. The armor plating on the corners grows wider with additional spikes.
      • At level 10, all the remaining wood is replaced by metal. The flat sides of the Storage receive spiked brass armor plating, while the corners retain their spiked steel reinforcements, though these now extend the length of the structure. The gray metal padlock on the door is replaced by a pair of brass padlocks.
      • At level 11, the top halves of the corner reinforcements are replaced with spiked brass armor, and the four corners receive huge vertical golden spikes.

Bản mẫu:IconDescriptions

Bản mẫu:NumberAvailable Bản mẫu:BuildingSize

Level Storage Capacity Bản mẫu:Res Hitpoints Build Cost Bản mẫu:Res Build Time Experience Gained Bản mẫu:Res Town Hall Level Required
1 1,500 400 300 10s 3 1
2 3,000 600 750 30m 42 2
3 6,000 800 1,500 1h 60 2
4 12,000 1,000 3,000 2h 84 3
5 25,000 1,200 6,000 3h 103 3
6 50,000 1,400 12,000 4h 120 3
7 100,000 1,600 25,000 6h 146 4
8 250,000 1,700 50,000 8h 169 4
9 500,000 1,800 100,000 12h 207 5
10 1,000,000 1,900 250,000 1d 293 6
11 2,000,000 2,100 500,000 2d 415 7

Bản mẫu:Loot Availability For additional statistics and information, see the Unit Calculators page.

Bản mẫu:BuildingsMenu

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